object category learning and recognition
Hierarchical Object Representation for Open-Ended Object Category Learning and Recognition
Most robots lack the ability to learn new objects from past experiences. To migrate a robot to a new environment one must often completely re-generate the knowledge-base that it is running with. Since in open-ended domains the set of categories to be learned is not predefined, it is not feasible to assume that one can pre-program all object categories required by robots. Therefore, autonomous robots must have the ability to continuously execute learning and recognition in a concurrent and interleaved fashion. This paper proposes an open-ended 3D object recognition system which concurrently learns both the object categories and the statistical features for encoding objects. In particular, we propose an extension of Latent Dirichlet Allocation to learn structural semantic features (i.e.
Reviews: Hierarchical Object Representation for Open-Ended Object Category Learning and Recognition
In the "Introduction" section, the authors point out the neurophysiological evidences that a human brain has a hierarchical structure for the object recognition, and that the learning and recognition of objects occurs concurrently in a human brain. Then, they briefly explained how they built their 3D object recognition model that concurrently learns and recognizes the objects that works in the similar way to the human brain. The authors talk about conventional approaches for the object recognition problem in the "Related work" section. They mention about the probabilistic latent semantic indexing (pLSI), latent Dirichlet allocation (LDA) and its variations, etc. And they point out that none of these conventional models can learn and recognize objects in an open-ended manner.
Hierarchical Object Representation for Open-Ended Object Category Learning and Recognition
Kasaei, Seyed Hamidreza, Tomé, Ana Maria, Lopes, Luís Seabra
Most robots lack the ability to learn new objects from past experiences. To migrate a robot to a new environment one must often completely re-generate the knowledge- base that it is running with. Since in open-ended domains the set of categories to be learned is not predefined, it is not feasible to assume that one can pre-program all object categories required by robots. Therefore, autonomous robots must have the ability to continuously execute learning and recognition in a concurrent and interleaved fashion. This paper proposes an open-ended 3D object recognition system which concurrently learns both the object categories and the statistical features for encoding objects. In particular, we propose an extension of Latent Dirichlet Allocation to learn structural semantic features (i.e.
Interactive Open-Ended Learning for 3D Object Recognition
The thesis contributes in several important ways to the research area of 3D object category learning and recognition. To cope with the mentioned limitations, we look at human cognition, in particular at the fact that human beings learn to recognize object categories ceaselessly over time. This ability to refine knowledge from the set of accumulated experiences facilitates the adaptation to new environments. Inspired by this capability, we seek to create a cognitive object perception and perceptual learning architecture that can learn 3D object categories in an open-ended fashion. In this context, ``open-ended'' implies that the set of categories to be learned is not known in advance, and the training instances are extracted from actual experiences of a robot, and thus become gradually available, rather than being available since the beginning of the learning process. In particular, this architecture provides perception capabilities that will allow robots to incrementally learn object categories from the set of accumulated experiences and reason about how to perform complex tasks. This framework integrates detection, tracking, teaching, learning, and recognition of objects. An extensive set of systematic experiments, in multiple experimental settings, was carried out to thoroughly evaluate the described learning approaches. Experimental results show that the proposed system is able to interact with human users, learn new object categories over time, as well as perform complex tasks. The contributions presented in this thesis have been fully implemented and evaluated on different standard object and scene datasets and empirically evaluated on different robotic platforms.
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